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package testapplication.sprite;


import rawengine.graphics.Texture;
import rawengine.math.Vector2f;

/**
    A Grub is a Creature that moves slowly on the ground.
*/
public class Grub extends Creature {

    public Grub(String name, Texture image, Vector2f boundsCollision)
    {
        super(name, image, boundsCollision);
        
    }


    @Override
    public float getMaxSpeed() {
        return 0.05f;
    }

}
